Description

Enhance your game’s visual storytelling with the Cinematic Third-Person Camera, a lightweight and customizable camera system designed for dynamic, high-quality visuals. This system integrates seamlessly into any third-person setup, providing two distinct post-processing effects:

🎞️ Tilt-Shift Effect – Creates a miniature-style depth of field, mimicking high-end cinematic lenses.

🎞️ Film Grain Effect – Adds subtle texture for a classic film aesthetic.

Both effects can be easily toggled on/off and fine-tuned to match your creative vision. Whether you’re developing a stylized or realistic experience, this system gives you the flexibility to craft the perfect cinematic feel.

🛠️ Features

✅ Tilt-Shift Camera Effect – Adjustable depth of field for an artistic “miniature” look.

✅ Realistic Film Grain – Subtle or intense grain control for a classic movie feel.

✅ Easy Integration – Works with any third-person camera setup.

✅ Blueprint-Only – No C++ required, fully editable and extendable.

✅ Optimized Performance – Lightweight, designed for smooth gameplay.

📖 Documentation & Example Project

📚 Full Documentation: Read Here

🎮 Example Project: Download Here

📌 Technical Details